
Space Quest Historian
Hi. I quite like adventure games.
Why listen
A nostalgic deep-dive into the Space Quest adventure game series, exploring game design, music, and creative decisions from the developers themselves. Perfect for fans of 90s adventure games and anyone curious about how classic video games were made, with a playful, humorous tone that makes the history feel like hanging out with passionate gaming geeks.
Episodes
It's the 4th and final Xtra episode, and indeed the final episode of the season! I know I said that four episodes ago, at the 12th episode, and that was also true. This is the final, final episode. To reward you for sticking with it for so long, the episode begins with some bloopers and Continue reading Episode 39: Xtra Episode 4
Time once again for some extra content! More music talk? Check. More grandstanding from Francisco "The Artist" Gonzalez? Uh, actually, he's a very nice man, so that's hardly fair. But we do get into Space Quest V, which is his favorite game of the series, and I try to explain him in very unclear terms Continue reading Episode 38: Xtra Episode 3
More music talk from the gentlemen Brandon Blume, James Mulvale, and Ken Allen -- and Francisco Gonzalez and I talk about whether or not the plots to Space Quest III and Space Quest IV make sense. As is tradition now, you can either listen (and download) the episode in audio form, with those naughty, naughty Continue reading Episode 37: Xtra Episode 2
The season has wrapped, but we're not quite done yet. Here's the first of four extra episodes that conclude the Music Talk with Brandon Blume, James Mulvale, and Ken Allen. It also includes the 1st of a 4-part chat with game designer Francisco Gonzalez on the merits of the Space Quest series as seen through Continue reading Episode 36: Xtra Episode 1
Finally, here it is! The season finale of the Space Quest Historian Podcast's 3rd season. The episode came out on YouTube last week, but due to circumstances beyond my control (my executive producer was on holiday), subscribers on iTunes and other podcast feeds got it a week later. But never mind that! It is here; Continue reading Episode 35: Antagonistic Avian Atrocities in Audio
Much belated, but not really: the episode went up as planned on Wetness Day (September 14th), but -- as is explained with palpable pain in my voice in the opening of this episode -- a Windows update had brought my system to its knees, forcing me to do a full system reset. So this post Continue reading Episode 34: Orbiting the Adventure Sun
It is Wetness Day once again, and this episode is chock full of good stuff! First of all, Cedric announces that he's moving to Norway -- so that's a major plus already. Second, our "music pal" Ken Allen is giving away remastered music from his days at Tsunami Games for free to listeners of this Continue reading Episode 33: Eye Spy the End of an Era
This blog post is a day late, and there's a reason for that. I almost had to delay the entire episode for a day because I was missing a critical part of the show. I had the entire episode edited except for that bit, and it stayed in this 90% finished state for most of Continue reading Episode 32: Genesis of an Exodus
It's Wetness Day once again, and that means more podcast fun! There's some news about the Space Quest Historian Adventure Game, and some sad news about our friends over at Infamous Quests (creators of Quest for Infamy and Order of the Thorne). Tonight's special guest interview is a bit of a break from tradition -- Continue reading Episode 31: The Song of My People
It's been two weeks since the epic war between the Danish military forces and CyberCedric's unholy minions, and it seems that whatever King Graham had up his sleeve worked. At least, it's been two weeks now with no word from him, so ... yeah. This episode wraps up the "CyberCedric wants to invade everything" storyline, Continue reading Episode 30: What Comes Around Goes Around Comes Around
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