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Game Master's Journey

Lex Starwalker·300 episodes

GamesHobbiesTabletop RPG adviceSolo GM coachingD&D and DaggerheartWorldbuildingCampaign debriefsLongform episodes

Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

Why listen

Game Master's Journey is practical table advice from a longtime GM who talks through what actually happens before, during, and after play. Lex Starwalker blends solo GM coaching, D&D and Daggerheart system analysis, worldbuilding notes from Primordia, and occasional campaign roundtables, so listeners get both philosophy and usable examples. It is best for game masters, players, and RPG designers who enjoy thoughtful, experience-based discussion more than quick tips.

Series(4)

Episodes

48 min
Apr 29, 2026Episode 340
Why Not Say Yes? | GMJ 340

A lot of times as a GM, we can be tempted to say no to a player. Why not say yes instead? Not only is this embracing the “yes, and” philosophy of improvisation, but it will lead to more fun for the players and for us too. I also discuss leveling in Daggerheart compared with other games I’ve played. There is no such thing as xp in Daggerheart. How does this impact leveling? I compare 1st level Daggerheart characters with beginning characters in games like D&D, Pathfinder, Cypher System, and World of Darkness.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).

1 hr 8 min
Apr 22, 2026Episode 339
GM Pitfalls to Avoid in Daggerheart & Other RPGs | GMJ 339

Today I discuss GM pitfalls to avoid in Daggerheart and other RPGs. We also play a little game of finding a way to use any attribute for a task. Even with something obvious, like crossing an icy bridge—that would obviously use agility, you can make a good argument for using any of the six attributes. I give some tips on how to prepare for more improvisational gaming sessions, and how to plan story beats without railroading the players. I talk about how the Hope and Fear system is an excellent pacing mechanic. Finally, I show how you can also use Fear to make an encounter as easy or difficult as you want, and it always feels above board and fair to the players, no matter how well or how badly things are going for their characters.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCal

57 min
Apr 16, 2026Episode 338
Daggerheart GM Best Practices | GMJ 338

Today I discuss Daggerheart’s GM Best Practices. These will help you be a better GM, no matter what game you’re playing or which system you’re using.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).

1 hr 23 min
Mar 10, 2026Episode 337
Daggerheart Player Best Practices, Maintaining Trust & Death Moves | GMJ 336

Today I discuss Daggerheart’s GM Principles, which are begin and end with the fiction (story); collaborate at all times, especially during conflict; fill the world with life, wonder, and danger; ask questions and incorporate the answers; make every roll important; play to find out what happens; and hold on gently. I talk quite a bit about why you don’t want to call for too many rolls, and how to know when to call for a roll versus when not to. I specifically discuss the two main areas where some GMs call for way too many rolls: actions involving perception and knowledge. I also go into preparing for an adventure or game session by creating an inciting event to kick things off, and not planning too much beyond that point. I also share how I prepare to improvise. Finally, I talk a bit about advancing and modifying my setting of Primordia. I originally designed the setting for D&D, so I wanted to make some changes to better fit Daggerheart and allow the players more design space to collaborate with the world building.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join <a target="_blank" href="

52 min
Feb 24, 2026Episode 336
Daggerheart Player Best Practices, Maintaining Trust & Death Moves | GMJ 336

This week I discuss player best practices presented in the Daggerheart core book. Keeping these in mind will enhance any tabletop RPG you play, not just Daggerheart. The first, and I’d say fundamental, best practice is to embrace danger. At the heart of this and the other best practices is to choose the interesting choice, the choice that makes a better story, not necessarily the optimal or most tactical or strategic choice. We don’t “win” at these games by always succeeding, never failing. We win by creating an awesome story together. A story where the PCs always succeed is a pretty boring story. The key to making this all work at your table is to establish and maintain trust among the GM and players. And a big part of building and maintaining that trust is how you handle PC death at your table. Daggerheart has some really great guidelines for all of this. I also go over how hit points, death moves, and scars work in Daggerheart.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.<p data-rte-preser

1 hr 19 min
Feb 10, 2026Episode 335
Daggerheart: The Fear Full GM | GMJ 335

Today I talk about Fear in Daggerheart, a metacurrency used by the GM. Some GMs consider metacurrency to be a bad word. So how do the metacurrencies of Hope and Fear work in DH? Are they boons or flaws? Pros or cons? Buffs or debuffs? I’ll unpack it in this episode. I show how in my experience Fear hasn’t limited my creativity or prevented me from doing things I want to do. I discuss how fear is an excellent pacing tool, especially in combat, and how it really helps the GM dial in the difficulty of combat to exactly where they want it to be. Though at first blush Fear may appear to limit your options as GM, I haven’t felt like it does in practice. But it does make me feel like I can be more strategic and tactical, all while experiencing significantly less cognitive load than I’d experience running a similar combat in D&D. Fear also helps the players see that what you’re doing is totally fair and earned by their choices and actions. I also don’t have to feel bad when those consequences are unpleasant to the PCs.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join <a target="_blank" href="http

58 min
Feb 3, 2026Episode 334
Daggerheart: Taking the Initiative | GMJ 334

Today continue my series on Daggerheart with an in-depth explanation and exploration of its initiative system. I was very excited to try Daggerheart’s “lack of initiative initiative,” which is a bit of a misnomer. Daggerheart does have an initiative system, it’s just not like the ones you’re probably used to. I’m here to report that it works very well, and I really like it. I also talk a bit about how Daggerheart encourages metagame discussions between the GM and players at the table, and why I’m hugely in favor of this. Some people are averse to metagame discussions. But I show how they can greatly enhance your game, and I’d go so far as to say they’re required to deliver the experience and story everyone at the table wants.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall th

1 hr 21 min
Jan 27, 2026Episode 333
Introduction to Daggerheart and Comparison with D&D, Pathfinder, and Numenera | GMJ 333

Today I’ll share the top 10 most-played tabletop RPGs right now. There are some surprises in this list, at least to me. I’ll also begin my series of episodes exploring the new RPG, Daggerheart, by talking a bit about what I like about it and why I’m excited to run it. I’ll compare and contrast DH with D&D, Pathfinder, and Numenera. Some of the aspects of Daggerheart I’ll touch on in this episode include the basic mechanics, campaign frames, and how the game encourages collaborative storytelling by having the players contribute to detailing the setting, NPCs, etc. during play. I’ll also talk a bit about how Darrington Press has made every effort to reduce math in the game and cognitive load on the GM and the players.Play Daggerheart with Me on Start Playing Games.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).Th

1 hr 6 min
Oct 14, 2025Episode 332
Running a High-Level Game | GMJ 332

In this episode I discuss running D&D and other RPGs at high level. It’s often not as fun as we think it’ll be, especially for the GM. A lot of the issues with high level play and advancement are baked into the games, but sometimes we as GMs make the situation even worse through our approach. I talk about some ways to handle powerful PCs as a GM—what to do and what not to do. I also share things I’ve learned running Blood of the Avatars and other high-level campaigns. Hopefully you can learn from some of my mistakes in your next high-level game.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 12 min
Sep 15, 2025Episode 331
Evil Characters in a Good Aligned Group | GMJ 331

This week I have a roundtable discussion with players from my D&D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with the end of the campaign, both as players and GM. We talk about our experience with having a character who goes evil within a good aligned party. There’s a lot that can go wrong there, but Manny played Lerissa’s descent very well, and all the players handled the situation perfectly. This is as much on the players as the GM, but if you want to know how it can work and come out awesome, our campaign is a great example of it done well. Finally, we talk about the end of the campaign and the final battle. The players give their perceptions on how it all turned out. We talk about what is needed to make the ending of such a long campaign truly satisfying. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 12 min
Sep 8, 2025Episode 330
Wrapping up a Campaign | GMJ 330

This week I have a roundtable discussion with players from my D&D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with D&D at high level, both as players and GM. If there’s a sweet spot for D&D level-wise, what is it? We also talk a bit about what we’d really like to see from game companies INSTEAD of big hardback adventures/campaigns that go on for 10+ levels. Finally, we talk about the end of the campaign and the final battle. The players give their perceptions on how it all turned out. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 8 min
Aug 30, 2025Episode 329
Dungeons & Dragons at Endgame | GMJ 329

This week I have a roundtable discussion with players from my D&D campaign, Blood of the Avatars, that recently ended. Brett, Craig, and Sam join me to discuss our experiences with D&D at high level, both as players and GM. We also talk about what it was like to bring a new player into a campaign toward the end, when the PCs are all high level. Finally, I talk a bit about my thoughts and strategies going into the final leg of the campaign, and how I prepared and planned for it. The players give their perceptions on how it all turned out. There are definitely things I could’ve done better, and we discuss that, so as I always say at the top of the show, you can learn from my mistakes, or at least things I could’ve done differently and/or better.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

47 min
Jul 28, 2025Episode 328
Blood of the Avatars 61: Blood of the Avatars part 2 | GMJ 328

The final session of our D&D campaign, Blood of the Avatars. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever. This is part 2 of the session.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 9 min
Jul 28, 2025Episode 327
Blood of the Avatars 60: Blood of the Avatars part 1 | GMJ 327

The final session of our D&D campaign, Blood of the Avatars. The final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. Together they will make a decision that changes Primordia forever.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

56 min
Jul 14, 2025Episode 326
Blood of the Avatars 59: You're On Mute part 2 | GMJ 326

Our D&D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 17 min
Jul 14, 2025Episode 325
Blood of the Avatars 58: You're On Mute part 1 | GMJ 325

Our D&D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis continues. Aided by the many allies they’ve made throughout their adventures, the PCs fight for the survival of Primordia itself. They are now level 17.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 11 min
Jun 23, 2025Episode 324
Blood of the Avatars 57: Blade Barrier is Clutch part 2 | GMJ 324

Our D&D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 8 min
Jun 23, 2025Episode 323
Blood of the Avatars 56: Blade Barrier is Clutch part 1 | GMJ 323

Our D&D campaign, Blood of the Avatars, continues. This week the final battle at the World Axis begins. The PCs fight for the survival of Primordia itself. They are now level 17.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 16 min
Jun 5, 2025Episode 322
Blood of the Avatars 55: It Takes a Lot of Initiative part 2 | GMJ 322

Our D&D campaign, Blood of the Avatars, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 14 min
Jun 5, 2025Episode 321
Blood of the Avatars 54: It Takes a Lot of Initiative part 1 | GMJ 321

Our D&D campaign, Blood of the Avatars, continues. This week the PCs return to the World Axis for the final battle. They do some final planning and prepare for a siege. This is part 1 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 4 min
May 26, 2025Episode 320
Blood of the Avatars 53: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 2 | GMJ 320

Our D&D campaign, Blood of the Avatars, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 34 min
May 26, 2025Episode 319
Blood of the Avatars 52: Citizens of Elandria, It Is Your Pleasure That Your Heroes Have Arrived! part 1 | GMJ 319

Our D&D campaign, Blood of the Avatars, continues. This week the PCs return to the city of Elandria to buy some magic items and gather their allies for the final battle.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 24 min
May 20, 2025Episode 318
Blood of the Avatars 51: Hot Tub Scry Machine part 2 | GMJ 318

Our D&D campaign, Blood of the Avatars, continues. This week the PCs begin by divvying up treasure from the tarrasque. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 21 min
May 20, 2025Episode 317
Blood of the Avatars 50: Hot Tub Scry Machine part 1 | GMJ 317

Our D&D campaign, Blood of the Avatars, continues. This week the PCs begin by divvying up treasure from the tarrasque.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 25 min
May 13, 2025Episode 316
Blood of the Avatars 49: Fisting the Tarrasque part 2 | GMJ 316

Our D&D campaign, Blood of the Avatars, continues. This week the PCs battle the legendary Tarrasque. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 26 min
May 13, 2025Episode 315
Blood of the Avatars 48: Fisting the Tarrasque part 1 | GMJ 315

Our D&D campaign, Blood of the Avatars, continues. This week the PCs battle the legendary Tarrasque.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 9 min
Apr 28, 2025Episode 314
Blood of the Avatars 47: Her Loins Are Girded part 2 | GMJ 314

Our D&D campaign, Blood of the Avatars, continues. This week the PCs flex their demigod-like powers and take on the weather. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 38 min
Apr 28, 2025Episode 313
Blood of the Avatars 46: Her Loins Are Girded part 1 | GMJ 313

Our D&D campaign, Blood of the Avatars, continues. This week the PCs flex their demigod-like powers and take on the weather.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 19 min
Apr 21, 2025Episode 312
Blood of the Avatars 45: The Girl with the Dragon Tattoo part 2 | GMJ 312

Our D&D campaign, Blood of the Avatars, continues. The PCs make plans and acquire some magic items. They are now level 15. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 24 min
Apr 21, 2025Episode 311
Blood of the Avatars 43: The Girl with the Dragon Tattoo | GMJ 311

Our D&D campaign, Blood of the Avatars, continues. The PCs make plans and acquire some magic items. They are now level 15.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 28 min
Apr 12, 2025Episode 310
Blood of the Avatars 43: Save or Suck part 2 | GMJ 310

Our D&D campaign, Blood of the Avatars, continues. We return to the ongoing battle with demons from an Abyssal rift.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 29 min
Apr 12, 2025Episode 309
Blood of the Avatars 42: Save or Suck part 1 | GMJ 309

Our D&D campaign, Blood of the Avatars, continues. We return to the ongoing battle with demons from an Abyssal rift.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 14 min
Apr 11, 2025Episode 308
Blood of the Avatars 41: Abyssal Rift part 2 | GMJ 308

Our D&D campaign, Blood of the Avatars, continues. Our heroes must deal with a rift to the Abyss and lots of demons. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 22 min
Apr 11, 2025Episode 307
Blood of the Avatars 40: Abyssal Rift part 1 | GMJ 307

Our D&D campaign, Blood of the Avatars, continues. Our heroes must deal with a rift to the Abyss and lots of demons.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 17 min
Apr 3, 2025Episode 306
Blood of the Avatars 39: Who Are You Wearing? part 2 | GMJ 306

Our D&D campaign, Blood of the Avatars, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 14 min
Apr 3, 2025Episode 305
Blood of the Avatars 38: Who Are You Wearing? part 1 | GMJ 305

Our D&D campaign, Blood of the Avatars, continues. The party deals with the loss of Edo, Avatar of Elandra. They learn more about the World Axis, and they get a look of some of what they’re up against.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

55 min
Feb 20, 2025Episode 304
Blood of the Avatars 37: Edo Elandra part 2 | GMJ 304

Our D&D campaign, Blood of the Avatars, continues. The party continues their search for the avatar, Edo Elandra. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 17 min
Feb 20, 2025Episode 303
Blood of the Avatars 36: Edo Elandra part 1 | GMJ 303

Our D&D campaign, Blood of the Avatars, continues. The party continues their search for the avatar, Edo Elandra.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 14 min
Feb 10, 2025Episode 302
Blood of the Avatars 35: Damn 'Yankis part 2 | GMJ 302

Our D&D campaign, Blood of the Avatars, continues. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 36 min
Feb 10, 2025Episode 301
Blood of the Avatars 34: Damn 'Yankis part 1 | GMJ 301

Our D&D campaign, Blood of the Avatars, continues.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 31 min
Jan 29, 2025Episode 300
Blood of the Avatars 33: Puff Puff Pass part 2 | GMJ 300

We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world. This is part 2 of the session.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 28 min
Jan 29, 2025Episode 299
Blood of the Avatars 32: Puff Puff Pass | GMJ 299

We return to the adventure with everyone present. Two weeks have passed in game time, while over four years has passed in the real world.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

2 hr 18 min
Jan 27, 2025Episode 298
Blood of the Avatars 31: Session Zero Number Two | GMJ 298

I’ve returned to my Blood of the Avatars D&D campaign after a four year hiatus. This is a session zero we had as we prepared to get the campaign going again.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

52 min
Jul 1, 2024Episode 297
Improvisation vs. Preparation & Why Creating Balanced Encounters is a Pipe Dream | GMJ 297

Welcome to Season 17! I’ve returned to the show. In this episode I discuss how I’ve begun to improvise more and prepare less as a GM. I also talk about why the idea of creating balanced encounters is, and will always be, a fantasy.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 31 min
Aug 29, 2022Episode 296
Vampire: The Masquerade Part 3 | GMJ 296

I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.Check Out my NEW PODCAST - Lex Out LoudGet 10% off your next purchase at Metallic Dice Games.Interested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 23 min
Aug 22, 2022Episode 295
Vampire: The Masquerade Part 2 | GMJ 295

I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.Check Out my NEW PODCAST - Lex Out LoudGet 10% off your next purchase at Metallic Dice Games.Interested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 18 min
Aug 15, 2022Episode 294
Vampire: The Masquerade Part 1 | GMJ 294

I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from Vampire that have made me the GM I am today. I discuss how the prelude concept from Vampire changed my games forever, and I’ll go over nature, demeanor, and personality archetypes in more detail.Check Out my NEW PODCAST - Lex Out LoudGet 10% off your next purchase at Metallic Dice Games.Interested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 36 min
Aug 8, 2022Episode 293
The Storyteller System by White Wolf | GMJ 293

This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion. This versatile system is easy to learn, easy to teach, and easy to run, and it’s one of my favorites.Check Out my NEW PODCAST - Lex Out LoudGet 10% off your next purchase at Metallic Dice Games.Interested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

1 hr 10 min
Aug 1, 2022Episode 292
Adventure Paths, Mage & Vignettes | GMJ 292

Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.Check Out my NEW PODCAST - Lex Out LoudGet 10% off your next purchase at Metallic Dice Games.Interested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.The Alexandrian blog

1 hr 24 min
Jul 25, 2022Episode 291
Mage the Ascension & Mechanics- vs. Narrative-Focused Games | GMJ 291

Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.Check Out my NEW PODCAST - Lex Out LoudGet 10% off your next purchase at Metallic Dice Games.Interested in Beta Reading for my new novel, Critical Balance? Find out more here.Get a free 30 day trial of Audible with my affiliate link.Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding. Check out my latest D&D supplement, Adventurers of Primordia.

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Listening context

Casual listening
Best for: commutes, long drives, campaign prep, housework, evening listening
Tone: thoughtful, practical, conversational, reflective

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