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Game Design Discussion Time

JM8 & Psy·Hosted by JM8 and Psy

LeisureGamesVideo GamesCo-hosted analysisGame design theory1-1.5 hrs/epIndustry perspectiveBeginner-friendlyInactive

GDDT offers deep analysis of game design techniques and their applications in the industry from industry professionals. Featuring game dissections, broad design technique discussions, and industry guests - offering the layman a glimpse into the often mysterious art of making games. Hosted by JM8 - An experienced Sound Designer, University Professor and Content Creator for the Escapist Magazine and Psy - A Professional Developer, Game Analyst and Indie Hobbyist

Why listen

Game Design Discussion Time is for listeners who want to understand why games work, not just whether they are fun. JM8 and Psy use a co-hosted discussion format to break down design choices, player interpretation, criticism, and examples like Doki Doki Literature Club and The Stanley Parable. It is a good fit for game design students, developers, critics, and curious players who enjoy analytical conversations about craft.

Episodes

1 hr 34 min
Jan 22, 2022Episode 1
Meta Game Design

JM8 and Psy discuss Meta Game Design, game design about game design! Including discussions on Doki Doki Literature Club, Daniel Mullen, Stanley Parable and more.

1 hr 5 min
Nov 12, 2021
Episode 0 - What is Game Analysis?

In the first episode of GDDT, J and Psy discuss what it means to analyse games. The differences between games journalism, critique and analysis, how to break a game down into its central theme, and analysing how design decisions help or hinder that theme. As well as introducing GDDT and what their plans are moving forward.

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Listening context

Casual listening
Best for: long drives, evening listening, commutes, housework
Tone: analytical, thoughtful, conversational, industry-minded

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