About this episode
Throughout the '90s, Star Fox transitioned from technical showpiece to extremely reliable rail shooter; but in the following decade, Fox McCloud and the gang didn't fare nearly as well. The 2000s saw the Star Fox brand transform into a sandbox for gameplay ideas, with each attempt disappointing players still chasing the high of Star Fox 64. Then, the series went into hibernation for a decade, only to emerge when the Wii U desperately needed a hit. Still, one question remains: are these various tamperings with the Star Fox formula really all that bad? On the finale of this two-part series, join Bob Mackey , Henry Gilbert , Diamond Feit , and Kat Bailey as the crew barrel rolls into the back half of the Star Fox library to explore the lower moments of Nintendo's most tortured IP. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts .