About this episode
Action Button Entertainment art director Brent Porter hangs out for some real talk about BioWare, escort missions, and how to make D-Day interesting again. Questions this week: What can horror games do to effectively scare players? (02:36) What is the correct way to establish lore in a video game series? (08:54) ANNA P. What's the best food item in a game? (15:09) Where's the best real world location to set a Metroidvania? (20:46) Is BioWare really the Joss Whedon of video games? (27:02) How can war games make D-Day interesting again? (36:41) Defend the oft-maligned escort mission. (42:59) Which real life sport translates most accurately into its video game counterpart? (49:08) What will the repercussions be once Wreck-It Ralph shatters all of the box office records? (55:31) …and a special Game Show Round! (01:03:30) Edited by Andrew Toups .