About this episode
Guest host Alistair Hirst returns to Dolby Creator Talks to sit down with the audio team behind "Helldivers 2," the hit third-person shooter from Arrowhead Game Studios. The game features a groundbreaking, immersive soundtrack which was recently nominated for a BAFTA in Audio Achievement . In this episode, the creative team breaks down how they crafted the game’s visceral soundscape—enhancing the gameplay with hard-hitting weapons, dynamic enemies, and a cinematic, larger-than-life mix. They also share how they utilized Dolby Atmos® to heighten the sense of immersion and verticality, from incoming projectiles to flying enemies. “Words that came up quite a lot were: visceral… chaotic... fairly violent… over-the-top movie trailer style sound effects. Grounded where possible, but larger-than-life, in-your-face, [and] action-inspired.” —Harvey Scott, Project Audio Director, "Helldivers 2" Joining the discussion: - Harvey Scott, Project Audio Director - Juuso Tolonen, Project Lead Sound Designer - Paola Velasquez, Senior Dialogue Designer - Simon Gumbleton, Senior Technical Sound Design Supervisor - Olliver Andersson, Sound Designer Be sure to check out “Helldivers 2,” now available on Sony Playstation in Dolby Atmos. Please subscribe to Dolby Creator Talks wherever you get your podcasts . You can also check out the video for this episode on YouTube. Learn more about the Dolby Creator Lab and check out Dolby.com . Connect with Dolby on Instagram , Twitter , Facebook , or LinkedIn .