About this episode
Director Gareth Edwards returns to Dolby Creator Talks to discuss “Jurassic World: Rebirth,” the latest installment in the iconic dinosaur franchise. He and his sound team share how they crafted the film’s breathtaking sonic landscape — along with the challenges of an accelerated production schedule, and why that constraint ultimately proved creatively liberating. “Normally, on a movie like this, from the day you first get contacted… to the day you go, ‘OK, we’re finished,’ it’s about two-and-a-half years. And this was a year-and-a-quarter! Jabez [Olssen], who’s our editor, he put a quote on the door of the edit suite… It was [from] Leonard Bernstein, and it said something like, ‘Art is when you have a plan but not quite enough time.’ And there was something about that idea of when there isn’t time to mess around — you can’t experiment like crazy, you gotta go with your first gut instinct — something interesting happens. And I’m half-tempted now, in all future contracts to make another film, to ask, ‘Whatever schedule you’re considering, can you just halve it?’” —Gareth Edwards, Director, “Jurassic World: Rebirth” Joining today’s conversation: - Gareth Edwards - Director - Tim Nielsen - Sound Designer and Supervising Sound Editor - Bjørn Ole Schroeder - Supervising Sound Editor - Pete Horner - Re-recording Mixer Be sure to check out “Jurassic World: Rebirth,” now playing in theaters and Dolby Cinemas®, in Dolby Vision® and Dolby Atmos® . Please subscribe to Dolby Creator Talks wherever you get your podcasts . You can also check out the video for this episode on YouTube. Learn more about the Dolby Creator Lab and check out Dolby.com . Connect with Dolby on Instagram , Twitter , Facebook , or LinkedIn .