About this episode
Keith, Kristian, and Wayne discuss religion in the world of Eberron. Time Markers 00:00:00 – Introduction 00:00:40 – Readings: Dragonshards – Religion in Eberron Dragonmarks 4/11: Religion, Faith and Souls 00:03:44 – Clergy vs. Divinely Empowered 00:05:26 – Religion Is about Faith; Both Are Subjective 00:09:17 – Temples Are for Spiritual Guidance, Not Healing 00:10:48 – The Sovereign Host 00:18:24 – The Silver Flame and Other ‘Forces’ 00:24:41 – Other Faiths 00:27:30 – For GMs 00:28:06 – What Story Are You Telling? 00:30:16 – The Role of Religion in Your Campaign 00:36:15 – Just Incorporating Religions Culturally 00:38:00 – Misusing The Silver Flame 00:41:56 – For Players 00:42:23 – Faith as Source of Divine Power 00:45:17 – Evidence or Weakening of Faith 00:51:38 – Divine Power vs Non-divine Religious Characters 00:55:58 – Interacting with Established Religions 01:00:37 – Details Don’t Have to Be Developed at the Start 01:01:34 – Roles and Relationships of Religious Characters 01:03:51 – Safely Exploring Religious Issues 01:05:37 – Easter Egg 01:07:22 – Wrap up