About this episode
Keith, Wayne, and Kristian cross the borders of Breland to venture into the monstrous domain of Droaam. Time Markers 00:00:00 – Introduction 00:00:37 – Readings Dragonshards: Daughters of Sora Kell, Part 1 Dragonshards: Daughters of Sora Kell, Part 2 “Dragonmarks: Droaam and the Daughters of Sora Kell” “Backdrop: Graywall”, Dragon Magazine #368 00:01:27 – The Creative Origins of Droaam 00:03:47 – Challenging Your View of Monsters 00:06:40 – Droaam’s Motives 00:13:57 – Warlords Governing Territories 00:16:37 – Game of Thrones Campaign Style 00:18:15 – Internal Politics or Outsiders Coming In 00:19:40 – Decide Where You Think Droaam is Going 00:22:14 – How Abilitities Can Be Used as Tools 00:25:44 – Cultural Shift for the Monsters 00:27:26 – A Lawless Nation 00:28:34 – What If They Did Become a Recognized Nation? 00:29:24 – Still Have Their Own Cultures 00:31:00 – Open Worship of the Dark Six 00:31:44 – A Monster’s View of the World 00:33:59 – The Dark Six vs. The Sovereign Host 00:42:55 – Potential Cross Cultural Blending 00:43:52 – Three Ways Player Characters Might View Droaam 00:45:12 – PC’s Background in Droaam 00:48:03 – Player Character’s Expectations 00:52:52 – Wayne Summarizes 00:55:40 – Mixing Monstrous Abilities 00:57:16 – Wrap Up