About this episode
Wayne, Kristian, and Scott swing into action to discuss swashbuckling in your Eberron games. Time Markers 00:00:00 – Introduction 00:01:22 – What We Mean by Swashbuckling Action 00:04:31 – Movies to Inspire 00:07:21 – Readings Dragonshards – Swashbuckling 101: Combat Environmental Elements in Wayfinder’s Guide to Eberron 00:10:01 – Players Can Prompt the GM 00:12:43 – Systems Can Influence Style 00:13:46 – Swashbuckling Action in D&D 5E 00:18:33 – Clearly Communicate Intent 00:22:54 – How GMs Can Facilitate Swashbuckling Action 00:23:00 – Set Expectations and Empower Players 00:23:38 – Invite Collaborative Descriptions 00:27:34 – Don’t Hinder, but Maintain Satisfaction 00:30:28 – Keep Encounters Interesting 00:35:27 – Big Damn Heros at the Beginning 00:40:09 – Backstory Cards for Starting at Higher Levels 00:41:17 – Look Beyond the Rules 00:51:35 – Why Are GMs Feel Afraid to Empower Players? 00:52:57 – Success but with Consequences 00:54:48 – Use Swashbuckling Action with Your NPCs 00:57:24 – Start with a Chase 01:00:10 – Closing Thoughts 01:04:17 – Wrap Up