About this episode
We have a full house with Keith, Wayne, Kristian, and Scott discussing the scope and role of magic items in Eberron. Time Markers 00:00:00 – Introduction 00:01:31 – Gaming and BS 206 – Magic and Eberron 00:02:07 – Ubiquity vs. Power Level 00:04:09 – Systems Dependent on Magic Items 00:09:33 – Setting Player Expectations 00:10:53 – Utility Instead of Power 00:14:52 – Where Do We Get Those Wonderful Toys? 00:22:31 – Designing Magic Items to Solve Problems 00:26:00 – Availability of Utility Items in a Campaign 00:30:41 – Wands as Common Tools 00:33:14 – Artificers as Weird Scientists 00:35:50 – Wizards Codifying Magic 00:37:00 – Consumable Magic Items 00:38:51 – Everyday Items as Magic Items 00:42:09 – Warforged as Magic Items 00:43:54 – Warforged Docents 00:47:09 – Acquiring Magic Items 00:49:36 – Dragonshard Items 00:52:56 – Eldritch Machines 00:56:10 – Aerenal and Mundane Magic Items 00:58:26 – Purchasing Magic Items 01:03:02 – Expensive but Not Powerful 01:03:45 – Crafting Magic Items 01:07:19 – Wrapping Up Special Thanks A huge thank you to Rob Abrazado for helping us fix some audio drift issues that were delaying out release!